Hi @thorpyUK , let me be the first to tell you Welcome to the forum. My reply might not be the one you whish for but a bad reply is better than no reply at all. First, congratulation for your choice regarding the laptop and although you might have second though you still have to consider that this is a budget gaming laptop so expect some letdown each and there (mostly on cosmetic part). Regarding your post, there is much to talk about 3d mark or any other benchmark programs. You can't be sure about the results from other machine. For example, if you gain access to a machine which is on score list and run the benchmark you will always get a different result. Consider the personalization of OS as main factor. Other factor would be the sponsorship status of that machine where a score can suffer some alteration according to to that (3DMark did something like that in the past). So of you want to compare your laptop with another one make sure you have both configured by your hand and run the benchmark. Speaking of RAM, you have to consider and do some research to see the one bank fitted in your laptop is a dual or single channel. Another important aspect is the latency where so far I notice Medion prefer single channel with low latency which in some cases are better choice than dual with high latency. The fitted M2 NVmi SSD which host your OS mill makes almost no difference between 16Gb and 32Gb. You can order a 2x16Gb dual channel Ram and after running test (in games not in 3dmark) see if it's worth the investment. As part of the warning you might consider the warranty when it comes about opening the covers. About loading GPU, 3DMark really does a stress test and in games if it happens to have that heavy load most of the time you will notice micro stuttering. A 99% load on GPU will make any game unplayable because of stuttering and the only way to make the GPU to work that hard is to use an exclusive access rendering program which during the execution will freeze any background process (including mouse movement). As example: in order to render a scene the GPU have to build the shaders based on 3d model and texture. Once the model is build the GPU will stop the process until new shaders are required hence some % unused. Max-Q Design on a video card means a bit lower performances. Here is a reference although I couldn't find the RTX 2070 Super mobile version. Overall you can see wherever Max-Q Design is in effect the performances are lower than plain version. Cheers
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